AI Insights · Timothy · October 2023
Top 5 Idler Games in South America Q3 2023 Performance
In Q3 2023, the top 5 Idler Games in South America showed varied trends in downloads, revenue, and active users. Data provided by Sensor Tower reveals key insights into their performance.
In Q3 2023, the top 5 Idler Games in South America exhibited a range of performance trends in terms of downloads, revenue, and active users, according to Sensor Tower data.
Idle Lumber Empire - Wood Game experienced a decline in weekly revenue, starting from approximately $14.9K at the end of June and ending at around $9.5K by the end of September. Despite this, the game saw a notable spike in weekly downloads, peaking at 173.9K in early September. Active users fluctuated throughout the quarter, with a high of 333K in early September, before dropping to 147K by the end of the quarter.
Idle Bank Tycoon: Money Game from Kolibri Games GmbH showed a strong start with a peak weekly revenue of $16K in early August, but this decreased to $2.3K by the end of September. Weekly downloads also decreased from a high of 171.9K in mid-July to 42.4K by the end of the quarter. The game had a high of 303K weekly active users in late July, which gradually declined to 188K by the end of September.
Gold and Goblins: Idle Games saw a relatively stable weekly revenue, hovering around $4K to $5.6K throughout the quarter. Downloads reached a peak of 56.3K in late June but dropped to 6.9K by the end of September. Active users remained consistent, starting at 116K in late June and ending at 58K by the end of the quarter.
Idle Office Tycoon-Money game had a gradual decline in weekly revenue from $6K in late June to $2K by the end of September. Downloads showed a slight increase in mid-August, peaking at 50.9K, before falling to 28.2K by the end of the quarter. Active users saw a peak of 106K in late June but dropped to 61K by the end of September.
Idle Miner Tycoon: Money Games maintained a consistent weekly revenue around $3K throughout the quarter. Downloads started at 75.9K in late June and fluctuated, ending at 18K by the end of September. Active users remained high, starting at 495K in late June and ending at 358K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.